Embedded Firmware Engineer in C & Rust
Astropad
Your first mission will be to help our team ship Luna for Windows, in this role you will:
- Develop firmware in C for our Luna Display hardware with HDMI and USB-C connectors
- Develop userspace libraries in Rust (for Windows) that talk to our Luna hardware
- Troubleshoot and investigate ongoing issues
- Collaborate on a daily basis with our engineering team via Slack & Zoom
Qualifications:
- Bachelor's degree in computer science, electrical engineering, or equivalent professional experience.
- 2+ years of experience writing embedded firmware in C, C++, or a similar systems-level language (kernels, device drivers, hypervisors, etc.)
- 2+ years developing for microcontrollers (preferably in the ARM Cortex family or a similar microarchitecture)
- Comfortable with Microsoft Windows and embedded development tools.
- We don't expect you to know Rust, however, we expect you will be willing to learn it. Our software stack currently uses Rust.
The hardware hacker mindset:
- Don't mind getting your hands dirty
- Tenacious problem-solving
- Fast-moving, always learning
- Okay with wearing different hats!
Nice to have:
- Prior remote work experience
- Experience with display technologies like DisplayPort, HDMI, EDID
- Experience through an entire PCBA design cycle, including component selection, schematic capture, simulation, layout, verification (bring-up, debug, testing, troubleshooting), and design/PCBA documentation
- Experience with standard electrical engineering CAD tools for schematic capture, simulation, and layout (Altium, or equivalent design tools)
- Experience with Apple systems.
- Experience with quick hardware prototyping (Arduino, Raspberry PI, etc...)